/*Tamaño ventana contenedora*/
#define ANCHO 800
#define ALTO  600
/*Limites ventana donde se muestra el dibujo*/
#define LimSup 500
#define LimInf 100
#define LimDer 700
#define LimIzq 100

/*Auxiliares*/
#define ROUND_SIGNED(x) ((int)((x)>0)?((x)+0.5):((x)-0.5))
#define ROUND(a) ((int)( (a) + 0.5 ) )
#define PI 3.141592654

/*valores de las componentes RGB*/
#define ROJO 1.0,0.0,0.0
#define AZUL 0.0,0.0,1.0
#define CELESTE 0.6,0.8,1.0
#define VERDE 0.0,1.0,0.0
#define AMARILLO 1.0,1.0,0.0
#define NEGRO 0.0,0.0,0.0
#define BLANCO 1.0,1.0,1.0
#define GRIS  0.74,0.74,0.74
#define GRIS_CLARO 0.86,0.86,0.86
#define GRIS_OSCURO  0.44,0.5,0.56

/*Tamaños usados al modelar*/
#define W_BOTON 80
#define H_BOTON 80
#define W_NUMERO 80
#define H_NUMERO 65
#define W_PANEL_BOTONES 280
#define H_PANEL_BOTONES 390
#define W_PANEL_PAN 280
#define H_PANEL_BOTONES 390
#define W_PANEL_PANT 260
#define H_PANEL_PANT 235
#define H_PANEL_PPL 440
#define W_PANEL_PPL 320
#define H_PANEL_TAPA 295
#define W_PANT 240
#define H_PANT 205


/*Orden de los paneles en los vectores*/
#define PANEL_PPL 0
#define BORDE_PAN 1
#define PANTALLA  2
#define PANEL_BOT 1
